In case you missed it, 3D Artist at Quixel Umar Muzammil shared an thrilling new mission a few weeks in the past, demonstrating an thrilling and weird use case for SideFX’s flagship procedural 3D software program, Houdini.
By implementing motion and path algorithms, the writer has managed to arrange a powerful Houdini Digital Asset (HDA) that simulates Nokia’s iconic Snake recreation from the 90s straight in Houdini. What’s extra, the HDA in query is very customizable, permitting one to tweak such parameters as pace, measurement, path size, motion precision, and extra.