Season 1 Reloaded is almost right here, however a balancing cross has come to Warzone with small fixes and nerfs throughout the board. Here’s every little thing you’ll want to know coming within the Warzone patch notes.
Since MW3 and Warzone built-in, the latter mode has been dominated by the MTZ Interceptor and the Snake Shot attachments.
On Jan. 11, Raven Software lastly addressed each in-game objects, with a balancing cross over the harm dealt by them. Aside from these passes, the patch deploys a bevy of bug fixes to carry gamers over till Season 1 Reloaded arrives on January 17.
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Time will inform how these balances affect the sport in its present state. For now, listed here are the total patch notes for Jan 11’s Warzone update.
Warzone patch notes – Jan 11
Global bug fixes
- Fixed a difficulty stopping CDL Team Bundles from unlocking correctly when bought from the Store.
- Fixed a difficulty inflicting Event progress to not observe correctly on the front-end menu.
- Fixed a difficulty stopping Emblems from being awarded correctly for Prestige Level progress.
- Fixed a difficulty inflicting some Soap Operator Skins to not have acceptable menu imagery and textual content.
Gameplay
- Gulag Loadouts
- We have changed the Sidewinder (MW3) with the RAM-7 (MW3).
Weapon changes
- MTZ Interceptor (MW3)
- Max Damage lowered to 85, down from 95
- Min Damage lowered to 78, down from 84
Attachment Adjustments
- Snake Shot
- This attachment will probably be reenabled with the scheduled Playlist update at 10 AM PT.
- Damage per pellet at max vary lowered to 12, down from 34
Warzone bug fixes
- Fixed extra collision points with varied parts throughout Urzikstan permitting Players to use/peek/shoot by way of them.
- Fixed a difficulty permitting Players to duplicate Loadout Drop Markers.
- Fixed a difficulty inflicting the Dead Silence icon to unintendedly seem within the killcam.
- Fixed a difficulty permitting Players to use the Cash deposit balloon in Plunder.
- Fixed a difficulty permitting Players to duplicate objects within the Backpack menu.
- Fixed a difficulty inflicting Players to get caught within the Gulag.
- Fixed a difficulty inflicting the After Action Report to finish abruptly.
- Fixed a difficulty inflicting some Attachments to not seem accurately when geared up on sure Weapons.
- Fixed a difficulty stopping the Dual Kamas unlock problem from monitoring correctly.
- Fixed a difficulty inflicting Players to be despatched again to the entrance Menu whereas navigating Attachments within the Gunsmith.